Overall reduction in the number of vehicles.Replacement of new more elaborate vehicle models with older models of acceptable quality where it isn't affecting gameplay.All "ground attack" missions with participation of heavy ground vehicles (marked on map with a tank icon) have been reworded:.The sets of AI units, in helicopter PvE, used by the missions have been adjusted to the current matching ranks to prevent high-rank units from entering battles to the initial helicopters.Cover fighters escorting AI attackers have been disabled in helicopter PvE.The players will need to land on the selected point and capture the area then return to any of their own landing points. Allows players to land in enemy territory in order to "pick up an agent". South-Eastern City - location for air battles.Abandoned Town - location for mixed battles.Magach 3, Centurion Sho't Kal Dalet - Have been added to the ground forces research tree for Israel, and are available for purchase with GE.Jaguar A (Detailed cockpit has been added).Cockpit is available on aircraft when using the weaponry preset with TIALD) Jaguar GR.1B (Detailed cockpit has been added.Jaguar GR.1A (Detailed cockpit has been added).17 Smaller updates that came afterwards.7.4 Naval Visual models and visual parts:. ![]() 7.3 Naval characteristics, physics and damage model:.7.2 Naval modifications and crew skills:.7 Naval fleet model, damage model, characteristic and weaponry changes:.6 Aircraft and helicopter model, damage model, characteristic and weaponry changes.5 Ground Vehicle model, damage model, characteristic and weaponry changes.War Thunder is constantly improving and specific fixes may be implemented without the client being updated. Some updates, additions and fixes may not be listed in the provided notes. The current provided changelog reflects the major changes within the game as part of this Update. Kirov, Voroshilov - armour thickness on the roof of the conning tower has been fixed.HMS Enterprise - traverse aiming limits of the main calibre turrets have been fixed in order to not fire through the superstructure.USS North Dakota - aiming limits of the 127mm guns on the ship sides have been fixed.IJN Kuma - depth charges have been removed from the x-ray view of the torpedo preset.Comandante Margottini - all-round aiming has been added to the third main calibre turret.Prinz Eugen - missing tip of the right side torpedo launcher at the stern has been fixed.Jagdpanther - sight magnification has been reduced from x10 to x5.įleets model, damage model, characteristic and weaponry changes: Begleitpanzer 57, T32, T32E1, T95 - a bug has been fixed that prevented a part of the ammo rack from exploding, even if those parts were destroyed (“blackened”).Ground vehicles model, damage model, characteristic and weaponry changes: ![]() A bug has been fixed on some bombers that prevented a turret aiming past the tail, trying to arc it instead.Harrier GR.1 - the display of the gun has been fixed for some weapon presets in x-ray mode.Yak-38, Yak-38M -a bug has been fixed with the UPK-23-250 gun pods being designated as “High caliber guns” instead of “Additional guns”. ![]() ![]()
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